nitschke
07-11-2006, 10:12 PM
Hi,
I am using CG v1.41 and need to do a lot of texture fetches in the vertex shader, they are my bottleneck (;- ;)
So, Id like to ask, if there is a possibility to somehow speed up the shader doing the texture reads?
Unfortunately, Im having not a lot of arithmetics, that I can put between. Im just doing a lookups, followed by if-statements, evaluating the read-results and doing something.
Thanks a lot!
I am using CG v1.41 and need to do a lot of texture fetches in the vertex shader, they are my bottleneck (;- ;)
So, Id like to ask, if there is a possibility to somehow speed up the shader doing the texture reads?
Unfortunately, Im having not a lot of arithmetics, that I can put between. Im just doing a lookups, followed by if-statements, evaluating the read-results and doing something.
Thanks a lot!