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capedica
05-26-2005, 08:06 AM
Maybe it's a dummy question...i have two DC and two rendering context, when i create the second one is it possible to copy all opengl state of the first one?
For example:
in the first RC i have specified light,material,projection data,ecc...when i create the second one i have to rewrite all if i want another RC with same settings.

Thank you

sqrt[-1]
05-26-2005, 02:17 PM
You could try wglCopyContext but that only copies the Pushable attributes. (An I don't know how well supported it currently is)

ScottManDeath
05-27-2005, 04:28 AM
In RC one, you could store the state changes into a display list, using wglShareLists(rc1,rc2) you can make them usable in RC two