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View Full Version : Multiple Rendering Contexts in single thread?



Mikey
03-21-2003, 07:23 PM
Hi guys.. I'm trying to create a separate window for a control panel, so I've created a dialog, used my openGL wrapper class to create a second context based on the dialog's DC, and not the main window's, and am trying to switch contexts, render in the dialog window, then switch back & render in the main window. The main window renders fine, but the dialog shows up with a distorted view of the main window.. Using double buffering on both, and I am swapping the correct buffers for each... is what I'm trying to do possible? If so, is there sample code somewhere? =)

Thanks, Mike