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krol
06-05-2002, 03:00 AM
Hello

I have noticed that feedback buffer return raster values in window coordinates of polygon. Is it possible to obtain non raster vertex data ???

best regards
Marcin

ScottManDeath
06-05-2002, 05:23 AM
Originally posted by krol:

Is it possible to obtain non raster vertex data ???

best regards
Marcin

Hi

yes it is, you can get the colors and the texture coordinates for the first texture unit by selceting correct arguments for the glFeedbackBuffer(...) call

Bye
ScottManDeath