grady
09-03-2000, 08:29 AM
Ok I read the back of Quake 3 or something and it says ACTION PACKED and all this hoobla and NEW GRAPHICS ENGINE THAT MAKES GAMEPLAY....
Well alright you have opengl library and glut and all this stuff (i'm very new to oepngl by the way but i'm posting this in the advanced forum cause it seems advanced to me http://www.opengl.org/discussion_boards/ubb/biggrin.gif) but what exactly does a graphics engine do, I mean how can the "graphics engine" from quake be so different than the "graphics engine" from half-life if they both are made in Opengl? What i'm asking is-what does a "graphics engine" consist of and what is it supposed to do?
Well alright you have opengl library and glut and all this stuff (i'm very new to oepngl by the way but i'm posting this in the advanced forum cause it seems advanced to me http://www.opengl.org/discussion_boards/ubb/biggrin.gif) but what exactly does a graphics engine do, I mean how can the "graphics engine" from quake be so different than the "graphics engine" from half-life if they both are made in Opengl? What i'm asking is-what does a "graphics engine" consist of and what is it supposed to do?