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tellaman
06-11-2005, 06:50 AM
hi there,
i am experiencing exactly the same problem as the one you reported in this post:

http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=009260

now the question is, did you ever get it fixed in some way?

thanks for any help you may provide

Tom Nuydens
06-13-2005, 10:53 PM
If I recall correctly, the app I was working on at the time is this one:
http://www.delphi3d.net/download/npr_toon.zip

What I ended up doing is to change the order of operations such that the problem no longer occured.

tellaman
06-14-2005, 10:50 AM
so it never got fixed really
i've decided to bypass the problem using the modelview matrix only but it's somehow scaring to know that push/pop projection matrix does not preserve invariance

thanks for your reply