kehziah
03-24-2003, 11:21 AM
Hi
just following the recently released ARBvbo extension, I was wondering if ARBpbo was actually under development.
I started playing a little with animated procedural textures. Obviously, I soon ran into the well-known texture update bottleneck (TexSubImage2D is not exactly a panacea). I would love to get the ability to stream texture data directly into server side memory. Kind of what NVpixel_data_range allows, but in a cleaner, non-proprietary way.
Is there an ARB working group on this one?
Cheers
PS : any news about a good RTT mechanism?
just following the recently released ARBvbo extension, I was wondering if ARBpbo was actually under development.
I started playing a little with animated procedural textures. Obviously, I soon ran into the well-known texture update bottleneck (TexSubImage2D is not exactly a panacea). I would love to get the ability to stream texture data directly into server side memory. Kind of what NVpixel_data_range allows, but in a cleaner, non-proprietary way.
Is there an ARB working group on this one?
Cheers
PS : any news about a good RTT mechanism?