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JK
03-30-2001, 08:21 AM
I've tested to use the Register_Combiners, but now I have an unresolved external. What lib do J need? Please help.

Bob
03-31-2001, 05:50 AM
You have to load extension functions yourself when you start your program. Declare a functionpointer and use wglGetProcAddress() to get the address to the function.

cass
03-31-2001, 03:27 PM
There's source code in the NVIDIA OpenGL SDK that will declare and initialize entry points for all extensions we support.

Please check there, and contact me if you have difficulty.