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rks
01-02-2002, 04:04 PM
Is there a way to get the video card details installed on a user's computer from inside of a gl program.

Tolga Dalman
01-02-2002, 04:12 PM
yeah, i guess it is somehow possible through the opengl implementation. there's some nehe-tutorial about (http://nehe.gamedev.net).

best regards,
Tolga.

Tolga Dalman
01-02-2002, 04:16 PM
ps: of course you have to "guess" what card exactly it is. you'll get the extensions supported by the driver.
it is the 25th lesson at nehe....

DFrey
01-02-2002, 04:37 PM
There is usually no good reason to seek out specific video card information. The most you should really be concerned with is if one or more particular extensions are available and what version of OpenGL is supported.

[This message has been edited by DFrey (edited 01-02-2002).]

Tolga Dalman
01-02-2002, 06:44 PM
There is usually no good reason to seek out specific video card information. The most you should really be concerned with is if one or more particular extensions are available and what version of OpenGL is supported.


yeah, but one could want for more information output...
anyway, i should clean my glasses: usually the driver *knows* the vendor/renderer string.

l8ers,
Tolga.