mtolson
08-17-2000, 11:53 AM
Hi all - we are trying to render to offscreen memory (on Win32), then composite result with other graphics. This requires:
1. Alpha rendered to target 32 bit buffer
2. non-premultiplied alpha
In spite of our best efforts, Bill doesn't want us to do this. Any suggestions? Thanks.
1. Alpha rendered to target 32 bit buffer
2. non-premultiplied alpha
In spite of our best efforts, Bill doesn't want us to do this. Any suggestions? Thanks.