ironduke
08-26-2000, 07:54 PM
Has anyone though of writing an opengl app wizard for visual studio?
If nobody has already done this, then maybe we can all knock are heads together and suggest what options, ideas and standards it should have?
And thus make programming a little easier
(especially for opengl F! why isnt it working people like me)
D3D already has afew wizards it's time to strike back!
"Sound of a drum rallying the troops"
If nobody has already done this, then maybe we can all knock are heads together and suggest what options, ideas and standards it should have?
And thus make programming a little easier
(especially for opengl F! why isnt it working people like me)
D3D already has afew wizards it's time to strike back!
"Sound of a drum rallying the troops"