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10-24-2000, 09:52 AM
Hey, is it possible to have 2 openGL rendering contexts(or something) and render to 2 different windows in the same app?

rIO
10-25-2000, 04:12 AM
Yes of course it's possible, I think you should try to play with

wglMakeCurrent(hDC,glrDC);

after creating 2 different hDC of course.

Bye, rIO.

10-26-2000, 07:05 AM
k, thanks