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PlayBoy
12-12-2002, 07:14 PM
how to make fire with opengl
thanks

mdog1234
12-12-2002, 07:36 PM
Id think the best way simulate fire with open gl would be with a particle system. you might also want to look at shaders

Jan
12-14-2002, 05:23 AM
Donīt try to use shaders, as long as you are a beginner. Use a particle-system. Every game uses particle-systems for fire, smoke, explosions,...

At nehe.gamedev.net there is a tutorial about a particle-system. Particle-systems are really easy. After reading that tutorial you should be able to do everything you want http://www.opengl.org/discussion_boards/ubb/biggrin.gif

Jan.

PlayBoy
12-14-2002, 09:36 PM
I gonna gamedev.net and donot find any tutorials there .plz write a hl for me.
thks alot

gumby
12-14-2002, 11:27 PM
There is a good tutorial here http://151.200.3.8/~vze29k6v/you.html

Jan
12-15-2002, 06:06 AM
Originally posted by gumby:
There is a good tutorial here http://151.200.3.8/~vze29k6v/you.html

http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif http://www.opengl.org/discussion_boards/ubb/biggrin.gif

I like that link!