Undertaker
05-03-2004, 01:39 PM
Is it possible to do per pixel lighting (hardware accelerated or not )without using Nvidia extensions ?
I know Doom 3 has lighting effects like those achieved with Direct3D`s pixel shader, but is it possible to do that hardware accelerated with OpenGL ? and so that it can work with all video cards not only Nvidia (all demos I`ve seen use Nvidia proprietary extensions )
I know Doom 3 has lighting effects like those achieved with Direct3D`s pixel shader, but is it possible to do that hardware accelerated with OpenGL ? and so that it can work with all video cards not only Nvidia (all demos I`ve seen use Nvidia proprietary extensions )