PDA

View Full Version : can openGL support web-based stuff??



09-28-2002, 09:22 AM
can openGL support web-based stuff??

let say i have created my application in openGL n 3D max .. can i put this on the web and store some data?!? ... if its possible where can i get more info from and what languages does it support to do web-base stuff e.g. XML .....

if the 3d applicatoin goes on the web will it be very slow to run???

*Aaron*
09-28-2002, 03:58 PM
It's still double posting even if you post it under two different names. Nice try, though.

jono_123
10-01-2002, 12:51 AM
try www.yindo.com (http://www.yindo.com) i think

10-02-2002, 11:26 PM
Originally posted by newieee:
can openGL support web-based stuff??

yes, and you might also try the *free* TKS script language. www.tkscript.de. (http://www.tkscript.de.) You can import 3DS models and package your application in a portable, OS and CPU independent pak file.
If you need a sophisticated graphical editor and do not require much scripting, try virtools. www.virtools.com. (http://www.virtools.com.) (I'm not
sure whether they are using OpenGL but it is
a very powerful tool). please notice
that virtools is a commercial product.


if the 3d applicatoin goes on the web will it be very slow to run???
no, apart from the usuable trouble that may
arouse (user has no opengl drivers installed)