View Full Version : Pixel paint
try glPleasePaintMyPixel()?
memfr0b
09-03-2005, 03:55 PM
glBegin(GL_POINTS); glVertex*(...); glEnd();
But how to make screen coodinates correspond to the glVertex coordinates ?
memfr0b
09-03-2005, 04:01 PM
Look into the "Matrix Transformation" thread
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