watever21
11-10-2002, 09:38 PM
i tried to use glutSolifCube and enabled GL_DEPTH_TEST, but still my cube is transparent. why??
jebus
11-11-2002, 05:05 AM
transparent or wireframe? if transparent, try glDisable(GL_BLEND). if wireframe, try glPolygonMode(GL_FRONT, GL_FILL).
jebus
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