PDA

View Full Version : How can i use glReadPixels() in vega program?



bluestone
05-25-2004, 01:08 AM
How can i use glReadPixels() in vega program to get the depth buffer digital from a vega 3D model?
thanks!

brcain
05-25-2004, 06:13 AM
Do your buffer reading in a post-draw callback.