ceon
07-12-2005, 04:33 PM
I read somewhere that Windows OS only supports OpenGL 1.1.
It may means that "Windows\System32\opengl32.dll" has no new APIs in OpenGl 1.2 ~ 2.0.
Can I user OpenGl 1.2 ~ 2.0 API under Windows OS?
If I can, How?
It may means that "Windows\System32\opengl32.dll" has no new APIs in OpenGl 1.2 ~ 2.0.
Can I user OpenGl 1.2 ~ 2.0 API under Windows OS?
If I can, How?