PDA

View Full Version : about fish



tigeryhong
02-17-2003, 03:48 PM
Hi, experts:

I am trying to animiate one fish, but I have no idea about drawing the fish, could you please give me some hints and suggestion. Appreciate you at first!

gumby
02-17-2003, 07:24 PM
3 triangles looks like a fish: <><

gator
02-17-2003, 07:44 PM
yeah http://www.opengl.org/discussion_boards/ubb/smile.gif

Put 3 bones here:

*<>*<*

and wiggle them back and forth. http://www.opengl.org/discussion_boards/ubb/smile.gif

Good low-poly fish.

JustHanging
02-18-2003, 12:49 AM
Hi,

Nice ascii fish, maybe you could make an SMS animation out of it http://www.opengl.org/discussion_boards/ubb/smile.gif

Some people animate fish by displacing the vertice along a sine wave. Depending on the fish, displace either x or y coordinates, assuming your fish is looking in the direction of the z-axis.

Usually normal fish move their bodies from side to side, in which case you displace the x coordinates, and mammals like dolphins wiggle up and down, so for them displace the y coordinates.

-Ilkka

fringe
02-18-2003, 02:15 AM
OR you could have:

/|
/ |/
\ |\
\|

lol

W. C. Picker
02-18-2003, 06:58 AM
1. Scan a photo or an illustration.
2. Paste it to PainShop or such.
3. Make a new layer
4. Draw contour and then tesselate it.
5. Read vertice's Xs & Ys,make yourself Zs since you know Z==0 at a contour and is maximum in center.

W. C. Picker
02-18-2003, 07:00 AM
damn, you got me...