vgm2
03-17-2001, 01:42 PM
Hi,
I am new to opengl and I would like some help on how to process keyboard input. I am using Win32 to run my opengl programs. In console application, the code bellow:
int x;
cout<<"\nPlease enter an integer.\n";
cin>>x;
allows the user to interact freely with the program without any predefined cases. I would like to know how to do the same thing in opengl.
Thanks.
I am new to opengl and I would like some help on how to process keyboard input. I am using Win32 to run my opengl programs. In console application, the code bellow:
int x;
cout<<"\nPlease enter an integer.\n";
cin>>x;
allows the user to interact freely with the program without any predefined cases. I would like to know how to do the same thing in opengl.
Thanks.