12-05-2001, 08:37 AM
I have been trying to run depth testing, and have just been using
glEnable(GL_DEPTH_TEST);
When i compile my program, the screen only gets a few scattered pixels of my pictures. What could be causing this and what could i look for to fix it?
glEnable(GL_DEPTH_TEST);
When i compile my program, the screen only gets a few scattered pixels of my pictures. What could be causing this and what could i look for to fix it?