View Full Version : Getting started is going no where
ak1200
08-22-2007, 06:48 PM
First off I am new to openGL. I am a computer science student taking an intro graphics class but its still a lvl 5000 class, go figure the pun. I want to do my projects in Java using IBM eclipse or NetBeans but prefer eclipse. The computers at school don't even run eclipse with openGL. Please :confused: hlp with the following or just give me a straight up answer to solve my horror =D.
How do I get glut and what is jogl?
How do I bind?
I just need to get either ide running with a simple openGL program to test it. If you have a nice answer, I will be forever in your debt.
ZbuffeR
08-23-2007, 02:54 AM
JOGL is "Java bindings to the OpenGL native 3D graphics library."
This should help :
http://opengl.j3d.org/swt/jogl.html
ak1200
08-25-2007, 08:26 AM
Still confused but much thx for the above help. I I tried an example program in JAVA under eclipse. The 3rd import statement is this.
import net.java.games.jogl.*;
net ~~~~~ can not be resolved.
NOTE: I have included the website for the example programs that I am using and all other important files needed. The program is called "cube". There is only 1 zip and its called Angel4EJavaPorgrams.zip
http://www.cs.unm.edu/~angel/BOOK/INTERACTIVE_COMPUTER_GRAPHICS/FOURTH_EDITION/PROGRAMS/JAVA/
The help file is this....
~~~~~~~~~~~~~~~~~~~~~~~~~
The zip file in this directory contains the Java versions of
the sample programs in Angel: Interactive Computer Graphics,
Fourth Addition. They use the JOGL implementation of OpenGL
(included). The zip file also contains the necessary make files
for Linux and Windows.
~~~~~~~~~~~~~~~~~~~~~~~~~
And to answer your question. No I can not ask the author of the book because my professor will thinking I am cheating. Honestly I am not even sure if he knows HOW to do this or just wants to make my life difficult.....
ak1200
08-25-2007, 08:39 AM
I don't think I really said what I needed. Where do I put the files from the zip file?
sorry in advance...
ZbuffeR
08-25-2007, 09:14 AM
Click my link above.
Click "downloads page"
Read info at the bottom about the Eclipse plugin :
"Just unzip the file into the plugins directory and you're ready to go."
You need to learn to RTFM :)
ak1200
08-25-2007, 09:50 AM
I have tried this and this is what i get..
Error: Access is denied.
Cannot create C:\Program Files\eclipse\plugins\org.j3d.opengl.swt.draw2d_0. 7.0.jar
disk is not full,,, and the jar file is not in the directory,,, i checked it aswell to be sure
ZbuffeR
08-25-2007, 10:34 AM
okayyy... check you do have write permission to the plugins directory.
If not, then try this :
http://opengl.j3d.org/installing.html
If you still don't have write access to the jre/jdk path, extract elsewhere, and add all the jars to your Eclipse project.
Anyway, the official JOGL documentation and forums would be better suited to help you :
https://jogl.dev.java.net/
songho
08-27-2007, 07:29 AM
Originally posted by ak1200:
import net.java.games.jogl.*;
The above import line is outdated. Change it to the following line for new version of java (e.g.:v1.6.0):
import javax.media.opengl.*;
But, GLUT is located in a different package:
import com.sun.opengl.util.GLUT;
I noticed many JOGL tutorials from the net are outdated and won't be compiled with new version of JAVA.
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