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Guus
05-10-2003, 11:13 AM
Does using the following method mean that there will be only fps updates on the canvas each second (even if the virtual machine can handle more)?

gl4java.awt
Class GLAnimCanvas

void setAnimateFps (http://gl4java.sourceforge.net/docs/html/gl4java/awt/GLAnimCanvas.html#setAnimateFps(double)) (double fps)
Just set the FramePerSecounds for Animation

Guus
05-10-2003, 11:28 AM
I played a little with the parameter, this seems to be the case indeed...