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View Full Version : Which higher level libs for OpenGL are suitable as parts of game engine?



BigShooter
08-16-2003, 06:28 PM
Can anyone suggest which of the free, higher level OpenGL libraries are suitable to use in a game engine for Windows platform? Or pehaps have already been used in certain games?

Thank you,
Luke

Orzech
08-17-2003, 01:33 AM
I haven't used it yet but you can take a look at SDL (Simple DirectMedia Layer). It provides highr level functions which makes game creation process much faster. Might be worth checking out...

JanHH
08-17-2003, 10:18 AM
www.openscenegraph.org (http://www.openscenegraph.org)