PDA

View Full Version : help finish my project (reward if completed)



jlwgreg
11-17-2003, 10:24 AM
200 $ up front if you can help me...

I need to create a basic animation of a rubix cube
being completed.

No longer than one minute of animation.

PLEASE HELP

11-17-2003, 10:33 AM
Here is a suggestion, I don't know if it is the best way though. Model the completed rubix cube then generate a series of animations to jumble up the colours. Remember your sequence and the jumbled appearance of the cube. For the final project, start with the jumbled cube and apply the reverse sequence of animations - it will appear that you are solving the rubix cube. So the 'jumbling' animation won't be shown in the final project.

jlwgreg
11-17-2003, 11:34 AM
Ummm yeah see this is the p


Originally posted by ealton:
Here is a suggestion, I don't know if it is the best way though. Model the completed rubix cube then generate a series of animations to jumble up the colours. Remember your sequence and the jumbled appearance of the cube. For the final project, start with the jumbled cube and apply the reverse sequence of animations - it will appear that you are solving the rubix cube. So the 'jumbling' animation won't be shown in the final project.

jlwgreg
11-17-2003, 11:35 AM
Ummm yeah see this is the problem I know almost nothing about it. I have taken an online course yet i am way behind, is there anyway you could do this for me. i will pay you money. Please i really need ur help


Originally posted by ealton:
Here is a suggestion, I don't know if it is the best way though. Model the completed rubix cube then generate a series of animations to jumble up the colours. Remember your sequence and the jumbled appearance of the cube. For the final project, start with the jumbled cube and apply the reverse sequence of animations - it will appear that you are solving the rubix cube. So the 'jumbling' animation won't be shown in the final project.

zeckensack
11-17-2003, 11:41 AM
Originally posted by jlwgreg:
Ummm yeah see this is the problem I know almost nothing about it. I have taken an online course yet i am way behind, is there anyway you could do this for me. i will pay you money. Please i really need ur help

Fail your course. If you don't know anything, you shouldn't make it.
Repeat next year if desired.

jlwgreg
11-17-2003, 01:13 PM
If it was only that simple....
My job sent me to school for this class... Now I dont need this class 'cause I am changing jobs in a week, and if I fail the class i have to pay for it out of my own pocket... SO that is my problem



Originally posted by zeckensack:

Originally posted by jlwgreg:
Ummm yeah see this is the problem I know almost nothing about it. I have taken an online course yet i am way behind, is there anyway you could do this for me. i will pay you money. Please i really need ur help

Fail your course. If you don't know anything, you shouldn't make it.
Repeat next year if desired.

yakuza
11-17-2003, 01:35 PM
Wish my job would send me to Opengl training classes. http://www.opengl.org/discussion_boards/ubb/smile.gif

Deiussum
11-17-2003, 01:48 PM
Maybe you should have considered the consequences of failing the class before you let yourself fall so far behind...

Sorry, but laziness is kind of a pet peave of mine.

11-19-2003, 01:54 PM
HAHAHAHAHAHAHAHAHA, :-)

Andrewinator
11-20-2003, 10:54 AM
If you want to cheat on an assignment, go to the John Stienbeck forums, not the OpenGL forums!

GlutterFly
11-20-2003, 06:19 PM
Wow, its funny what happens when you are lazy huh?

cwc36
11-20-2003, 06:44 PM
Hi,

When can i attend to a OpenGL training too?
HAHAHAHAHHAHAHAHHAHAHAHAH

dorbie
11-20-2003, 09:30 PM
http://www.sit.fi/~alx/cube/
http://meru.rnet.missouri.edu/courses/cecs361/projects/ws99/rubiks_cube/
http://www.css.tayloru.edu/~bbell/graphics/p6/
http://www.abuys.com/calvgar/games22.htm
http://developer2.apple.com/samplecode/Sample_Code/Graphics_3D/CubePuzzle.htm

514VOID
12-09-2003, 08:42 PM
I once made a rubix cube solver in pascal years ago.
I now write and explain in c

I made a "unfolded" cube for reference.
eg.

each face was referenced:

+-+
|1|
+-+-+-+
|2|3|4|
+-+-+-+
|5|
+-+
|6|
+-+

each face had "stickers":

+-+-+-+
|1|2|3|
+-+-+-+
|4|5|6|
+-+-+-+
|7|8|9|
+-+-+-+

so i had a 2d array cube[6][9]

I had 18 functions for slice rotation (eg. top_slice_rightwise, middle_verticle_slice_upwise, back_slice_clockwise).

I animated the rotations but when it got to 90 degrees i snapped it back to 0 degrees and changed the "sticker" colors.

eg.
top_slice_rightwise()
{
temp=cube[3][1]
cube[3][1]=cube[2][1]
cube[2][1]=cube[6][9]
cube[6][9]=cube[4][1]
cube[4][1]=temp

temp=cube[3][2]
etc......
etc......
}

I made a cube and jumbled it up with random moves*1000

I then anylitically solved it by using the colors and then using teqniques from a "how to solve the cube" book, It worked but my solver_algorythm wasn't very efficient, it took 16 moves to solve an unjumbled cube.

I think there are more comprahensive sources on the net on how to solve it.

kaboonst@hotmail.com