GameMaker
12-06-2002, 03:49 PM
The redbook says that glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR)will make the texture move with the object. (I do this for GL_T also).
So I am wondering how opengl knows how the object has transformed? Does this mean that any glTranslate, glRotate, glScale commands I do AFTER I enable with glEnable(GL_TEXTURE_GEN_S) are treated as the object transforming until I glDisable(GL_TEXTURE_GEN_S) it again?
In other words, where do I put this in the code so it doesn't affect everything else?
Thanks!
So I am wondering how opengl knows how the object has transformed? Does this mean that any glTranslate, glRotate, glScale commands I do AFTER I enable with glEnable(GL_TEXTURE_GEN_S) are treated as the object transforming until I glDisable(GL_TEXTURE_GEN_S) it again?
In other words, where do I put this in the code so it doesn't affect everything else?
Thanks!