mordrax
09-16-2005, 12:32 AM
i'm doing a little performance test to see how good backface culling is for an assignment.
I'm loading in a OFF format file, basically specifying 26k verticies and 46k faces, all polygons. It's a model of a harley davidson :)
Now, on my GeForce 6600GT PCIe, the speed hardly changes from backface cull to render everything. With culling on, it's about 150fps, with it off, it's about 148fps...
i'm doing a glfinish on every frame if that helps, but i can't for the life of me see why i'm getting no improvements with the culling. i've tested it, by moving into the picture n out, there's nothing wrong with the culling that i can see, it's working properly...
confused...
Joe.
I'm loading in a OFF format file, basically specifying 26k verticies and 46k faces, all polygons. It's a model of a harley davidson :)
Now, on my GeForce 6600GT PCIe, the speed hardly changes from backface cull to render everything. With culling on, it's about 150fps, with it off, it's about 148fps...
i'm doing a glfinish on every frame if that helps, but i can't for the life of me see why i'm getting no improvements with the culling. i've tested it, by moving into the picture n out, there's nothing wrong with the culling that i can see, it's working properly...
confused...
Joe.