View Full Version : OpenglDLL part 2
11-20-2001, 05:10 AM
I previously posted a problem with visual C++ and opengl. When trying to execute a compiled program I get the message the XXX.exe is linked to a missing export Opengl32.dll:SwapBuffers(),...then it says the device attached to the system is not working properly
11-20-2001, 09:16 AM
the opengl32.dll dosent export SwapBuffers()
the opengl.dll (the one by silicon graphics) does however export SwapBuffers()
i'd guess something is messed up with you dlls or libs... try reinstalling them, and/or make sure you link to "opengl32.lib" not "opengl.lib"
btw you can check the exports of a DLL (if you have MS VC++, maybe works with others too) by locating "link.exe" and then typing
link /dump /exports <name of dll>
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