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12-21-2002, 06:38 PM
I'm just curious, is it possible to have a viewport inside of another viewport? What happens? Does the innerview port clip the outterview port?

Is there an easy way to manage many viewports? like a viewport list or something?

mikael_aronsson
12-22-2002, 06:41 AM
Hi !

OpenGL can only have one viewport, but you can do anything you want with it off course, so it's easy to implement "sub viewports" if you want to.

Mikael