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Jeff_Mills
10-13-2004, 10:28 PM
Hi!

my program should draw a SkyBox with a cross inside the box on which I do apply a shader effect. BUT
if I draw the box(which works well) and draw a green quad inside the box then I get a green screen.

any suggestions

thx
nicolas

endash
10-15-2004, 02:43 PM
I'd guess your green polygon is covering your field of view.

zukko
10-19-2004, 08:13 PM
try also setting
glColor3f(1.0f,1.0f,1.0f); before drawing the skybox, or move the cross away from your fov.