View Full Version : VB6.0 + OpenGL
TrafficGuy
07-27-2005, 09:10 PM
Hi all,
I am a VB6 user and no experience in OpenGl.
1. Can anyone shows me the best reference , book or website for me?
2. I am trying to do some traffic simulation, is there any related source codes already?
Regards
TrafficGuy
raoulduke
07-28-2005, 02:06 AM
hi.
you might want to take a look at the "OpenGL Reference Manual" and "OpenGL Programming Guide" - both available online on this site.
and finally for some programming tutorials - check http://nehe.gamedev.net/
i think the examples should also be available for vb.
TrafficGuy
07-28-2005, 11:00 PM
Thanks for the reply,
Do you know if OpenGL can validate the distance or the speed for a Driving Simulator?
Regards
Shukun no Haifun
08-03-2005, 07:43 AM
Driving? Speed? Validate?
No. OpenGL doesn't do that. It wasn't designed to -- it's not a physics engine.
You, the programmer, are tasked with keeping track of everything. All you can ask OpenGL to do is to draw polygons/textures on the screen as fast as it can. For the same reasons, it has no functions/methods to load image data into memory, nor can it open a window.
Hope that helps.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.