joeyTR
03-15-2003, 02:58 AM
Hi http://www.opengl.org/discussion_boards/ubb/smile.gif
Another beginners' questions here.
I've heard of programs combining OpenGL with some part of DirectX like DirectInput. Why would anyone want to do that? Couldn't OpenGL take care of everything, or is DirectInput (or DirectSound) more low-level and thus more appropriate for let's say games?
Plus would you happen to know which DirectX version is shipped with Visual C++ 6.0?
Thanks http://www.opengl.org/discussion_boards/ubb/smile.gif
[This message has been edited by joeyTR (edited 03-15-2003).]
Another beginners' questions here.
I've heard of programs combining OpenGL with some part of DirectX like DirectInput. Why would anyone want to do that? Couldn't OpenGL take care of everything, or is DirectInput (or DirectSound) more low-level and thus more appropriate for let's say games?
Plus would you happen to know which DirectX version is shipped with Visual C++ 6.0?
Thanks http://www.opengl.org/discussion_boards/ubb/smile.gif
[This message has been edited by joeyTR (edited 03-15-2003).]