pedrodx
02-23-2005, 04:23 AM
Hi all!! I have a 3d scene, and when I apply an orthographic projection, depth testing occurs well, but when I apply a perspective projection, by example the triangle becomes invisible!!!
Detail: I apply camera viewing transforms, but I'm remodeling it to simple rotation/translation transforms (it is modelled only with gluLookAt)..... Could you please answer me this question, and in case of a mess up, (need to do with ortographic), do I need to do the near/far motion by glScale?? Thanks in advance!!
Detail: I apply camera viewing transforms, but I'm remodeling it to simple rotation/translation transforms (it is modelled only with gluLookAt)..... Could you please answer me this question, and in case of a mess up, (need to do with ortographic), do I need to do the near/far motion by glScale?? Thanks in advance!!