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12-27-2003, 09:24 AM
Can anyone tell me why my animation slows down considerably when I draw a wire frame entity in front of a shaded entity. When the entities are all shaded the animation is fine.

Both entities are drawn using the glcallist command.

dorbie
12-27-2003, 11:03 AM
Lines are often slower on consumer cards. This seems counter intuitive, but on PCs fast lines are considered a premium capability for DCC "power users" (to use the buzz acronym). It may even be reverting to software when lines are drawn.

[This message has been edited by dorbie (edited 12-27-2003).]