rixed
12-12-2001, 11:37 AM
When the texture parameters GL_TEXTURE_WRAP_* are indifferent, is there a mode that is more fast than others ? (I think it should be REPEAT ?)
(of cuorse, this is implementation dependent etc... when not specified, assume its for nvidia cards :-))
(of cuorse, this is implementation dependent etc... when not specified, assume its for nvidia cards :-))