NOAH IV
09-02-2002, 10:11 AM
Hi there,
In order to change the LOD using different textures should I use the OpenGL mipmapping features or should I implement my own system to change the textures according to the distance of the viewer?
Does anybody bechmarked this feature? Is it fast enough or does it worth the work of implementing my own approach?
Thanks a lot.
In order to change the LOD using different textures should I use the OpenGL mipmapping features or should I implement my own system to change the textures according to the distance of the viewer?
Does anybody bechmarked this feature? Is it fast enough or does it worth the work of implementing my own approach?
Thanks a lot.