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NOAH IV
01-31-2001, 06:06 AM
I was just reading some old posts in this forum and I read something that let me in doubt...

The question is simple:

What is faster? Draw 1 QUAD or 2 TRIANGLES to represent the same QUAD?

DaViper
01-31-2001, 06:13 AM
since OpenGL decomposes quads and polygons usually into triangles before rasterization, using triangles only should be faster

Chris

Osku
01-31-2001, 08:26 AM
Using two triangles should be faster but only if you draw them as a triangle strip, otherwise you would have 6 vertices to transform.

Osku