B. Jacob
06-13-2001, 12:17 AM
I am programming textured mountains on which one can walk, and now I need to optimize them :
1. Would backface culling help ? If yes, how to activate it ? (I didn't manage to do it).
2. How to use vertex arrays ? Is there any tutorial ?
3. Would NURBS be faster ?
I need your help !
1. Would backface culling help ? If yes, how to activate it ? (I didn't manage to do it).
2. How to use vertex arrays ? Is there any tutorial ?
3. Would NURBS be faster ?
I need your help !