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Asshen
04-26-2004, 05:11 AM
How can you do a fade to black effect in openGL ?
Is it possible to do using a texture or polygon and blending ?
Or can it be done by dimming all openGL lights ?
Or is there another way ?

thanks.

nexusone
04-26-2004, 05:27 AM
Texture polygon and blending works, by adjusting the alpha channel.


Originally posted by Asshen:
How can you do a fade to black effect in openGL ?
Is it possible to do using a texture or polygon and blending ?
Or can it be done by dimming all openGL lights ?
Or is there another way ?

thanks.