dan i
12-08-2003, 06:34 AM
Hello,
I was reading the docs on GlDrawPixels and noticed that it has to convert from whatever pixel color format you send the function to an internal floating-point value... Is there a preferred color structure that will minimize the amount of processing the library has to accomplish? RGB/ARGB/GRB/ etc?
I was reading the docs on GlDrawPixels and noticed that it has to convert from whatever pixel color format you send the function to an internal floating-point value... Is there a preferred color structure that will minimize the amount of processing the library has to accomplish? RGB/ARGB/GRB/ etc?