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therealremi
02-02-2007, 08:41 AM
GLintercept produces this:


GL Intercept Log. Version : 0.5 Compile Date: Dec 3 2005 Run on: Fri Feb 02 18:24:11 2007
================================================== =
Diagnostic: Unknown function glGetQueryObjecti64vEXT being logged.
Diagnostic: Unknown function glGetQueryObjectui64vEXT being logged.
ImageManager::Destructor - OpenGL id 1 is still active. (Image Memory leak?)
ImageManager::Destructor - OpenGL id 2 is still active. (Image Memory leak?)
================================================== =
Log End.
But also this:


glDeleteTextures(1,0xed6a50)
glIsTexture(1)=false
glDeleteTextures(1,0xede3f8)
glIsTexture(2)=false which logs the calls to delete them.
I'm using only these 2 textures in my app.
What is happening?

therealremi
02-02-2007, 09:49 AM
This GLintercept info seems to disappear magically now, after a recompile (which basically did not changed anything)