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10-27-2000, 01:32 AM
How can I use my Maya´s models with OpenGl ? I mean , how do I import it to opengl ???

thank you

gustavo

mandroka
10-27-2000, 02:23 AM
Write your own model translator or you can use the one of the converters. You can find sources in "aw/maya3.0/devkit/plug-ins" dir.

Csaba

Antonio
10-27-2000, 08:05 AM
You can also save in a common format and convert the later to OpenGL C code. Try 3D Exploration, or go to
http://www.fatech.com/tech/opengl/tools.shtml?subtipo=converters

for some more options

Antonio