passalis
07-15-2001, 04:49 AM
Hello to all
I got a simple question.How can i select in opengl the color depth of the textures? Is it always the same with the resolutions's color depth? Or if i cannot change it , at least how can i know what excactly is it? Also is there a way for Opengl to return the available/max texture memmory (without using any DirectX code)????????
I got a simple question.How can i select in opengl the color depth of the textures? Is it always the same with the resolutions's color depth? Or if i cannot change it , at least how can i know what excactly is it? Also is there a way for Opengl to return the available/max texture memmory (without using any DirectX code)????????