ann
05-29-2000, 10:28 AM
I'm programming OpenGL under Win32.
Is there some way to wait for a vertical
retrace before I swap the front/back buffer ?
Sometimes (depends on how the scene looks like) you see it flickering a bit. It's not
really bad, but it would be nice if I could
get rid of it, even if this will cost some
FPS.
regards
Ann
Is there some way to wait for a vertical
retrace before I swap the front/back buffer ?
Sometimes (depends on how the scene looks like) you see it flickering a bit. It's not
really bad, but it would be nice if I could
get rid of it, even if this will cost some
FPS.
regards
Ann