08-16-2001, 08:51 AM
Okay, I am a newbie to OpenGL, and to Graphics Engine Technology, but not to Software Development.
So here's my question:
I was using a pretty neat technology called DirectX Animation, because it provided an ActiveX control that you could embed in HTML pages, and then write JScript (in the HTML pages) to drive the engine. It was very powerful API, with partametrized time base, transormations, dirt simple translation, rotation, integrated media capabilities( vectors, images, sound).
I thought it would be a perfect technology for delivering animated content via the Web (yes, all our users are Windows OS), with seemingly way more power/capability than Shockwave or Flash, etc.
Alas, Microsoft is obsoleting DirectX Animation (they call the whole technology DirectX Media SDK), So I am left looking for a new Engine, that integrates to HTML, and the Browser as well as Direct Animation did.
Does the OpenGL technology offer anything?
So here's my question:
I was using a pretty neat technology called DirectX Animation, because it provided an ActiveX control that you could embed in HTML pages, and then write JScript (in the HTML pages) to drive the engine. It was very powerful API, with partametrized time base, transormations, dirt simple translation, rotation, integrated media capabilities( vectors, images, sound).
I thought it would be a perfect technology for delivering animated content via the Web (yes, all our users are Windows OS), with seemingly way more power/capability than Shockwave or Flash, etc.
Alas, Microsoft is obsoleting DirectX Animation (they call the whole technology DirectX Media SDK), So I am left looking for a new Engine, that integrates to HTML, and the Browser as well as Direct Animation did.
Does the OpenGL technology offer anything?