T
10-16-2001, 12:28 AM
Hi,
Im about to embark on my first OpenGL programs in C++ and I was wondering if anyone would reccomend staying away from GLUT or GLAUX? I understand that these are non-standard openGL libraries. Does it basically mean that just because I get something working useing GLUT or GLAUX on my machine that it mightnt work on someone elses because they dont have the right files installed? I want to write OpenGL/C++ code that will work on both windows 98 and NT. By the way - I know what GLUT is, butIm not sure about GLAUX. Can anyone please help?
Thanks alot everyone.
Tim.
Im about to embark on my first OpenGL programs in C++ and I was wondering if anyone would reccomend staying away from GLUT or GLAUX? I understand that these are non-standard openGL libraries. Does it basically mean that just because I get something working useing GLUT or GLAUX on my machine that it mightnt work on someone elses because they dont have the right files installed? I want to write OpenGL/C++ code that will work on both windows 98 and NT. By the way - I know what GLUT is, butIm not sure about GLAUX. Can anyone please help?
Thanks alot everyone.
Tim.