View Full Version : What kind of poly sorting system for an open areas games?

12-16-2000, 11:01 AM
I was just planning on making a game.Its action will take place in an open area (like a baseball stadium). How should I sort polys in a game like this? There is no way to correctly build a portal or BSP engine, so...what should I do? Can you recommend me?

12-16-2000, 08:11 PM
maybe a quadtree/octree is more to your needs