GreatRedShark
03-26-2005, 04:00 PM
hey, this should be an easy one:
I'm having a bit of trouble texturing a pyramid. I am texturing it with a bitmap so that all the faces have a different part of the bitmap on them, but only the bottom face works (the only face that is a quadrilaterlal). I'm not sure if my problem is due to my texture coordinates, or something else, such as OpenGL not being able to texture quadrilaterlals.
Is it also just a freaky coincidence that all OpenGL tutorials I've EVER seen for texturing use just a cube? ...or am I just crazy/paranoid?
I'm having a bit of trouble texturing a pyramid. I am texturing it with a bitmap so that all the faces have a different part of the bitmap on them, but only the bottom face works (the only face that is a quadrilaterlal). I'm not sure if my problem is due to my texture coordinates, or something else, such as OpenGL not being able to texture quadrilaterlals.
Is it also just a freaky coincidence that all OpenGL tutorials I've EVER seen for texturing use just a cube? ...or am I just crazy/paranoid?