View Full Version : easiest way to put text on OpenGL viewport?
05-28-2000, 03:20 PM
I need to troubleshoot my program, so I need to watch the status of variables as the program runs. So is there a way to display simple text characters on the openGL viewport without much work?
goto to Nehe's page and grab the text tutorial. It's simple and clean.
I have a text library called glTexFont here http://nate.scuzzy.net/gltexfont and here http://nate.scuzzy.net/common.html The second one is a C++ class rather than a library.
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